![]() I may say that TS filtering works on my comp if supersampling is used but not with multisampling.įraps didnt want to output the fps so. ![]() My fps goes from lowest 22-60fps and averages at 27-30fps. Driver settings are HQ no optimizations, transparency filtering supersampling, gamma correct AA, tripple buffering on and the same for the splintercell4.ini file. So after configuring and testing the game this is my settings and fps, will soon post screenshots.ġ280x720 60Hz, HDR off, anisotropic filtering at 8x, AA at 4x, VSYNC on and the rest on highest. ![]() Im surprised that the xbox360 version has a lot of framerate issues. Also the framerate is mostly under 30fps, more like 20-25fps mostly. I tested today the xbox360 version at my local store and the textures are not as high res as the PC version and the game has a LOT of tearing (vsync off).
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